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Steampunk Tank Final1 by BenCole Steampunk Tank Final1 by BenCole
This was created for the steampunk challenge over at =3D-Asuarus.

Made with 3ds max and vray, all visual elements are made within 3ds max. Around 5 passes were rendered out in max and post/compositing was done in photoshop (PSD file had over 30 layers when finished) although no new 2d elements were added.
The steam was all simple built in max particle systems. The sky was originally a matte painting created by the talented David Luong who kindly gave me permission to use it in my entry.
Hope you like it,
Full download size is 1600x1200

View just the tank model here at 1024x768(simple beauty render):
[link]

Basic Wireframe of this scene, note that everything is at it's lowest possible poly count for the wire to make it less cluttered:
[link]
Add a Comment:
 
:iconsabor1996:
Sabor1996 Featured By Owner Dec 22, 2012
mind if i use this in a college assignment?

and yes its not going to be used in commercial purposes, just a 3d model for my course assignment
Reply
:iconcdemers:
cdemers Featured By Owner Oct 25, 2012
THAT IS AWESOME!
Reply
:iconkoppknakka:
KoppKnakka Featured By Owner Jan 17, 2012
very nice work i like steampunk
Reply
Flagged as Spam
:iconaustin57:
austin57 Featured By Owner Jan 9, 2011
may i use this in a book im writing
Reply
:iconbencole:
BenCole Featured By Owner Feb 20, 2011
AS long as it's not for any commercial purpose and you give credit to me, you are welcome to use this image.
Reply
:iconaustin57:
austin57 Featured By Owner Feb 20, 2011
commercial purposes?
Reply
:iconbencole:
BenCole Featured By Owner Apr 28, 2011
as in you are not allowed to use it in anything that would result in you making money.
Reply
:iconaustin57:
austin57 Featured By Owner Apr 29, 2011
oh yes i am sorry its ging to be published and sold
Reply
:iconaffet-kak:
Affet-kak Featured By Owner Jan 21, 2010
wow this is cool!
Reply
:iconbencole:
BenCole Featured By Owner Jan 21, 2010
Thanks!
Reply
:iconaffet-kak:
Affet-kak Featured By Owner Jan 21, 2010
no probs :)
Reply
:iconpommegenozide:
pommegenozide Featured By Owner Mar 4, 2009  Professional Filmographer
Congrats on receiving 3rd prize!
Nice details. I wonder about ground texture, is it texture map or all procedure?

cheers!
Reply
:iconbencole:
BenCole Featured By Owner Mar 4, 2009
I got the base texture from cgtextures.com and then built other maps such as bump/relfect/spec/displace from that. The definition was achieved through the vraydisplacementmod modifier in max.
Reply
:iconpommegenozide:
pommegenozide Featured By Owner Mar 4, 2009  Professional Filmographer
Ah, thank you for the info.
and again, nice looking piece!
Reply
:iconjenbu3d:
Jenbu3D Featured By Owner Mar 4, 2009
congrats on third mate
Reply
:iconftourini:
ftourini Featured By Owner Mar 4, 2009  Professional Digital Artist
congratulations on winning the third place ben!! :clap: :love:
Reply
:iconbencole:
BenCole Featured By Owner Mar 4, 2009
lol...thanks..
Reply
:iconsssampo:
sssampo Featured By Owner Mar 1, 2009
That ground looks incredible! Nice model and texturing, very steam-punky :)
Reply
:iconbencole:
BenCole Featured By Owner Mar 1, 2009
thanks a lot, much appreciated!
Reply
:icon3d-asuarus:
3D-Asuarus Featured By Owner Feb 26, 2009
Hello there! Awesome entry! Is it possible to see a link to a wireframed version? :hug:
Reply
:iconbencole:
BenCole Featured By Owner Feb 26, 2009
Reply
:iconbencole:
BenCole Featured By Owner Feb 26, 2009
Ill upload one once I get home tonight and note you the link
Reply
:iconinmc:
inmc Featured By Owner Feb 20, 2009  Professional Digital Artist
nice toy
Reply
:iconflyinv:
flyinv Featured By Owner Feb 19, 2009   Digital Artist
wow thats amazing the ground looks so realistic
Reply
:iconbencole:
BenCole Featured By Owner Feb 20, 2009
Thanks : )
Reply
:iconcmt91:
cmt91 Featured By Owner Feb 18, 2009
Very nice work on the final product, it's polished and it looks great.
Reply
:iconbencole:
BenCole Featured By Owner Feb 18, 2009
hey thanks a lot man!
Reply
:iconfekalist:
Fekalist Featured By Owner Feb 18, 2009
Seriously awesome. How many polys is it ?
Reply
:iconbencole:
BenCole Featured By Owner Feb 18, 2009
unsmoothed its pretty low, easily realtime. But for this render it was subdivided significantly.
Reply
:iconmichfreak:
michfreak Featured By Owner Feb 18, 2009
So you got the permission on the sky? That's awesome.

I mean, of course you got the permission! Ha ha! You wouldn't not get them!

But anyway, sweet job, you know the rest, hope they like it.
Reply
:iconbencole:
BenCole Featured By Owner Feb 18, 2009
thank you. yea he PM'd me on cg society letting me know it was ok.
Reply
:icongfball84887:
gfball84887 Featured By Owner Feb 17, 2009
Nice work here.
Reply
:iconbencole:
BenCole Featured By Owner Feb 17, 2009
thanks man.
Reply
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Details

Submitted on
February 17, 2009
Image Size
461 KB
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1600×1200
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